// Get the current pixel's coordinates float2 coord = outCoord();
However, Dr. Grey appears, and a tense confrontation ensues. The player must use their wits to outsmart Dr. Grey and his accomplices, protecting the secrets of Eridu from falling into the wrong hands. pixel bender toolkit
To adjust brightness, add a value to the RGB channels. For contrast, scale the distance from gray. // Get the current pixel's coordinates float2 coord
// Perform the math: Mix original color with tint color // mix(x, y, a) returns x * (1-a) + y * a dst.rgb = mix(srcColor.rgb, tintColor, amount); Dr. Grey appears

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