Start with a simple, already-rigged GLB humanoid. Map the bones carefully. Add two blend shapes (blink and A). Then export. Once you see your static model wink for the first time, you'll understand the magic of VRM.
Set up "Shape Keys" for expressions like "Joy," "Angry," and "Sorrow". glb to vrm
Download and install the VRM Add-on for Blender. Import Your GLB: Open Blender and import your .glb model. Prepare the Model: Start with a simple, already-rigged GLB humanoid