Temple Run Github __hot__ Jun 2026
// ----- ANIMATION LOOP ----- function gameLoop() updateMovement(); draw(); requestAnimationFrame(gameLoop);
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canvas display: block; margin: 0 auto; border-radius: 16px; box-shadow: 0 0 0 4px #d4af37, 0 0 0 8px #3e2a1f; cursor: pointer; margin: 0 auto
Understanding how an open-source GitHub portfolio piece differs from a massive commercial engine helps refine code architecture: Architectural Component GitHub Open-Source Clones Commercial Production Engines Stripped out entirely. No ad SDK hooks. box-shadow: 0 0 0 4px #d4af37
// ----- GAME STATE ----- let gameRunning = true; let score = 0; let highScore = localStorage.getItem('templeHigh') ? parseInt(localStorage.getItem('templeHigh')) : 0; document.getElementById('highScoreValue').innerText = highScore;