Pcsx2 Save States [ FAST ]

// EE.cpp (Emotion Engine CPU)

// 4. Write to file FILE* f = fopen(filepath.c_str(), "wb"); if (!f) return false; pcsx2 save states

He meant to press F3. Load the last state. Instead, in a groggy 3 AM stupor, he pressed —which Marco had mapped to "select save slot 3." Slot 3 was empty. Slot 1, the good one? Overwritten two hours ago. Slot 2? A softlock he'd kept as a joke. if (!f) return false