java -cp gdx-tools.jar com.badlogic.gdx.tools.texturepacker.TexturePacker <inputDir> <outputDir> <packFileName>
Create a texturepacker.json file with the following configuration: libgdx texture packer
@Override public void create() textureAtlas = new TextureAtlas("assets/textureatlas.atlas"); java -cp gdx-tools
raw-assets/player/ ├── idle/ │ ├── frame1.png │ └── frame2.png └── run/ ├── run01.png └── run02.png libgdx texture packer