: Tools like this allow animators to clean up specific body parts in world space independently of the character's root movement, which is essential for grounding characters during interaction . 3. The Multi-Character Animation Pipeline
: For high volumes of animation, the Time Editor allows you to manage animation as "clips," making it easier to reorder, loop, or blend actions across different characters .
: Referencing keeps the character rig in a separate file. Any updates made to the master rig file automatically propagate to all animation scenes using that reference .
Animating multiple characters in a scene can be challenging due to the complexity of interactions between characters. Some of the common challenges include: