The biggest pain point for Switch emulation has always been shader compilation stutter. In v18, the shader cache system has been completely reworked.
One of the "deepest" and most difficult features to emulate is audio timing.
So, what makes V18 Ryujinx tick? Here are some of the technical details:
The biggest pain point for Switch emulation has always been shader compilation stutter. In v18, the shader cache system has been completely reworked.
One of the "deepest" and most difficult features to emulate is audio timing.
So, what makes V18 Ryujinx tick? Here are some of the technical details: