As Eira progressed through her campaigns, she continued to allocate her skill points across the wheel. She ventured into the School of War, picking up skills like Swordsmanship to increase her melee damage output. But Eira was not content to simply become a better fighter; she had a vision of a hero who could do it all.
| Slot | Skill | Effect | |------|-------|--------| | 1 | | 40 light dmg, reveal invisible enemies. | | 2 | Bless | Ally gains +20% crit chance for 2 turns. | | 3 | Purge | Remove 2 debuffs from ally or 1 buff from enemy. | | 4 | Holy Beacon (adv) | Place zone (3 turns) – allies inside heal 15/turn. Costs 25 Spin. | | 5 | Shielding Light (adv) | All allies gain shield = 15% of Luxia’s max HP. Costs 25 Spin. | | 6 | Judgment Ray (ulti) | 180 dmg to one enemy, split among others if overkill. | skillwheel heroes 5
Eira turned her attention to the School of Arcana, where she discovered the secrets of magic. She learned spells that could heal her troops, weaken her enemies, and even summon elemental forces to do her bidding. But the path of magic came with its own set of challenges. Eira had to balance her magical prowess with her physical and leadership abilities. As Eira progressed through her campaigns, she continued
¿Hay un límite para el calculador de carga gratuito?
¿En qué escenarios puedo usar el calculador de carga?
¿De dónde se extraen los valores predeterminados?
¿Para quién está hecha esta herramienta?
¿Dónde puedo obtener ayuda con la calculadora de carga?