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Multicrew Tank Combat Script ((link)) Today

game:GetService("RunService").Heartbeat:Connect(function(dt) -- 1. Movement Logic (Driver) if CurrentDriver and DRIVER_SEAT.Occupant then local throttle = DRIVER_SEAT.Throttle -- -1 to 1 (W/S keys) local steer = DRIVER_SEAT.Steer -- -1 to 1 (A/D keys)

-- Handle Barrel Elevation (Pitch) -- This is more complex as it involves the barrel's local offset relative to turret -- For a simple script, we just rotate the turret horizontally. -- Barrel elevation would require welding constraints or complex math. end end end) multicrew tank combat script

-- Configuration local TANK_CONFIG = { MaxSpeed = 30, Torque = 5000, TurnSpeed = 2, game:GetService("RunService")

Roblox security prevents a Server Script from reading a player's Mouse position directly. Usually, you would need two separate scripts (one Server, one Client). To make this easier for you, I programmed the server script to automatically create a temporary LocalScript inside the Gunner's PlayerGui when they sit down. This allows the aiming and firing to work without you having to set up multiple scripts manually. end end end) -- Configuration local TANK_CONFIG =

----------------------------------------------------------------------- -- PHYSICS / MOVEMENT (Heartbeat) ----------------------------------------------------------------------- -- We handle movement manually here to allow the Gunner to rotate turret independently -- of the driver's movement direction.

// ... all the role-specific methods from above ...