Toon Boom Harmony 16

Before Harmony 16, the UI felt utilitarian. After Harmony 16, the UI became cluttered with contextual tabs aimed at storyboarding and advanced compositing.

Supports full traditional and simple cut-out animation; includes bitmap support but lacks the node-based compositing view. Professional Studios toon boom harmony 16

Toon Boom Harmony 16, released in late 2018, remains a landmark version of the software that defined the modern standards for 2D animation pipelines. Used in over 80% of global 2D productions, Harmony is the industry standard for studios like Disney, Cartoon Network, and Nickelodeon. Before Harmony 16, the UI felt utilitarian

: All essential skinning tools are grouped in one window for better workflow. Before Harmony 16

: Robust tools for paperless, hand-drawn animation styles.

: Browse and select drawings for a layer from a thumbnail display.