To combat memory manipulation that cannot be blocked client-side, developers rely on server-side checks.

The "M1" sequence (left-click combo) is the foundation of the genre.

In your character's ModuleScript , define the move's properties: Cooldown: Time before the move can be used again. AnimationID: The ID of the skill animation.

Import an R6 rig and create a 4-punch sequence using tools like Moon Animator . Export each punch with a specific "Hit" event marker to trigger damage at the right moment.